Lesson 1: Know the Frame - Actions

Without using the Actions - Frame, direct playback by default when you first run on a flash movie running. For example, a Flash movie using 10 frames, if the movie is played, playback will automatically run from frame 1 to frame 10 is repeated. We can use actions - if it intends to stop playbak frame 1 on the first movie played. We will together learn to use action - navigation frame to control the movie, that is by stopping the playback at frame
  • Download file lesson1.rar Click here to download! , then open the file lesson1.fla by using the Flash program. (You can use Flash version 6 upwards both macromedia or adobe) 
  • Perform a test movie, by pressing Ctrl + Enter. 
  • In the window of the Flash Player, the circle will move from left to right repeatedly is because the default of the flash player. 
  • We will stop the movement of the circle on top of using Frame - Actions. by entering a screen ActionsScript in particular. See image below: 
  • Click the last frame, see the red arrows above
  • Then follow the steps in the order of numbers 1 up to 3. See image bellow

Actions -> Movie Control -> Stop. This step is seen a success when there are writings ActionsScript stop (); Then close the panel ActionsScript using F9 key. Perform a test movie Ctrl + Enter. Frame - Actions to stop the motion of the circle has been completed we make.
The next lesson will be learned about, Frame - Action to control movie clips and Frame - Action to control the button.


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Greetings from the Author

Trend in making a game, good game of 2-dimensional, or 3 dimensions, is growing rapidly. Many institutions, both at the high school or college, which opened the game technology concentration. Many commercial institutions who are competing to make and sell games. Obviously this makes the chances of doing business in the field became wide open game for anyone.
One program that is often used to make a game of one of them is Flash (formerly Macromedia Flash, now Adobe Flash).
Right now a lot of outstanding Flash-based games. Flash became a favorite choice as a gaming machine for ease of operation of the program in game development, including features in the game.
Completed in-game features can be a good parameter whether or not a game. Features such as timers, the help box, pause, assessment, question bank, or other, there is a common feature in the game.
Through this blog, we will together learn a Flash based game development, in particular, creation of features in the game. It is expected that after we learn together we can create features in the game, then to be explored by assembling these features to work in making the variation of the game.
Making games in Flash using ActionScript. Flash ActionScript is the programming language used to control objects in a "Flash movie." For example, ActionScript can be used to control navigation in the movie, controls the variable data, show or hide the object, and many more.
Objects that can be targeted, or ActionScript is applied frames, movie clips, buttons, and sound. There are differences in the writing of action for each object. For the next article we'll examine briefly as an introduction to ActionScript application before practicing making games features in a study with a Flash game.